Origins Main Set OGN-242/298 epic Official FAQ Official Errata
Baited Hook
Card Text & Abilities
[1][C], [E]: Kill a friendly unit. Look at the top 5 cards of your Main Deck. You may banish a unit from among them that has Might up to 1 more than the killed unit and play it, ignoring its cost. Then recycle the rest.
Official Errata
Official Rules ChangeOriginal Printed Text
[1][Order], [Exhaust]: Kill a friendly unit. Look at the top 5 cards of your Main Deck. You may play a unit from among them that has Might up to 1 more than the killed unit, ignoring its cost. Then recycle the rest.
Official Errata (Current Rules)
[1][Order], [Exhaust]: Kill a friendly unit. Look at the top 5 cards of your Main Deck. You may banish a unit from among them that has Might up to 1 more than the killed unit and play it, ignoring its cost. Then recycle the rest.
Source: Official Card Errata →
Official Rules FAQ & Clarifications
1 Official FAQ Q:
What happens if I use an effect like Unlicensed Armory to prevent the death of the friendly unit I chose to kill with Baited Hook?
A:
Baited Hook kills a unit, then uses information about “the killed unit.” If you prevent that unit’s death, there’s no killed unit, so Baited Hook can’t evaluate its Might. As a result, the check for the Might of the “killed unit” returns a null value, and you’re not able to play any unit. If the unit is killed before the ability of Baited Hook resolves, the outcome is the same.
Source: Official FAQ: Origins FAQ →